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Windows Game Programming for Dummies (2nd Edition)
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SimplePeer
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resource.h
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C/C++ Source or Header
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2001-10-08
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1KB
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38 lines
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by SimplePeer.rc
//
#define IDD_MAIN_GAME 101
#define IDC_WAVE 1001
#define IDC_NUM_PLAYERS 1002
#define IDC_PLAYER_NAME 1003
#define IDC_LOG_EDIT 1016
#define IDD_MULTIPLAYER_CONNECT 10001
#define IDD_MULTIPLAYER_GAMES 10002
#define IDD_MULTIPLAYER_CREATE 10003
#define IDD_LOBBY_WAIT_STATUS 10004
#define IDC_RETURN 11001
#define IDC_PLAYER_NAME_EDIT 11002
#define IDC_GAMES_LIST 11003
#define IDC_JOIN 11004
#define IDC_CREATE 11005
#define IDC_CONNECTION_LIST 11006
#define IDC_BACK 11007
#define IDC_CHECK_DPLAY_PROTOCOL 11008
#define IDC_EDIT_SESSION_NAME 11009
#define IDC_SEARCH_CHECK 11010
#define IDC_WAIT_TEXT 11012
#define IDC_MIGRATE_HOST 11013
#define IDI_MAIN 11014
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 105
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1004
#define _APS_NEXT_SYMED_VALUE 103
#endif
#endif